Meanie’s Rolling Admissions is a series of reviews of gacha games – games with a loot-crate or random draw mechanic. The gacha games I’m interested leverage a wide cast of characters as a primary driver of player interest. I will be reviewing them in chronological order of when I started playing. Up second is Arknights. […]
Author: fgmeanie
Fate/Grand Order – Meanie’s Rolling Admissions
Fate/Grand Order holds the distinct dishonor of setting the bar for other gacha games to beat. I will say from the outset it’s very fun.
Blame!: I Don’t Understand It. Should I Want To?
It’s been ages since I read Blame! and I don’t think I could name more than three characters if I tried, let alone locales or technologies.
My Main Issue With Demon Slayer (And Why Dorohedoro Did Better)
I’m not upset with the presence of the flashbacks in Demon Slayer, or their quantity. I’m upset with how one-dimensional they felt in the toolbox of the story.
The More, The Merrier: Three Approaches to Ensemble Writing
There are many clever formations to ensemble writing. When misused, they can push the writing into being unbearable and indecipherable. When used well, they lift stories into the sublime.
Capitalism, Battle Shōnen Angst, and Ending Stories When They’re Good
Most writers prepare their framing, world-building, and commercial image for the emotional tone they want. The angst I am concerned by is the capitalist stress present in late-game Jujutsu Kaisen and My Hero Academia.
A Bleach Character Analysis: How to Unravel Dread with Kenpachi Zaraki
In most battle shonen I read, an entrance so clearly designed to intimidate leaves me with the taste of forced writing in my mouth and a small modicum of cringe tightening my shoulders. Bleach surprisingly avoids such a pitfall. At this point in the first real dramatic arc, I am so primed and ready for his appearance that it genuinely makes my blood go cold.